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Help with Combat
(lemmy.world)
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I write down the top two rounds of strategy on the stat block sheets. If TMK says a caster novas and then tries to bail, that's what I write.
Sounds a bit like Matt Colville's concept of "action-oriented monsters" which are all about scripting an encounter in terms of what happens each round in order for the combat to have a sort of narrative arc
It's more that I forget what critters are supposed to do. I try to have a mix of baddies in my encounters, so I forget synergies and tactics.
I've used action-oriented monsters for bosses or BBEG fights. It's a great approach that mitigates 5e's repetitive combat.