this post was submitted on 08 May 2025
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Pretty much, but it's even worse. Pdx games have a modal speed system, with the first 4 speeds being set instructions limits, but the 5th max speed is literally just the hardware limit, and even then it leads to issues in multiplayer where 5 speed causes desyncs since players with faster / slower computers are out of line with the host. It's just a poor system.