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submitted 1 week ago by eru777@lemmy.world to c/games@lemmy.world

We've all played them. Backtracking, not knowing where to go. Going back and forth. Name some of these games from your memory. I'll start: Final Fantasy XIII-2, RE1

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[-] setsneedtofeed@lemmy.world 0 points 1 week ago

Fallout 1: If you play it going in blind and don't look up help, a first playthrough can be stressful early on if you don't know how much progress you are making on the time limited main quest.

Kenshi: The game doesn't have quests or main goals, so it is up to the player to figure out what they want and how to get it. Certain game areas are lethally dangerous, factions can be angered if you don't figure out their customs, and even in less lethal areas being beaten and crippled by bandits is a real problem.

[-] Sanctus@lemmy.world 0 points 1 week ago* (last edited 1 week ago)

The Gang Gets Abducted by Religious Slavers for Not Joining The Book Readings.

[-] Quetzalcutlass@lemmy.world 1 points 1 week ago

The funny thing is being enslaved by the religious zealots is one of the best starts you can pick in the game. You're stuck in a quarry doing backbreaking work (which levels strength), are fed just enough that you won't die (acquiring food is normally a nightmare in the early game), and most importantly the guards won't (intentionally) kill you, only knock you unconscious if you misbehave. Which matters because taking damage is how you train toughness, making it one of only a few places on the entire world map where you can train it without a high risk of death.

And it gets better. Every night after your shift you can sneak out and practice lock picking on doors and slave shackles and assassinating sleeping guards (since failure only results in a beatdown), which combined with the strength and toughness grinding leads to you becoming a ninja powerhouse by the time you escape.

10/10, would lead a slave uprising again.

this post was submitted on 03 May 2025
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