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this post was submitted on 12 May 2025
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They didn't include much race variation in the base game because doing so would require additional modeling and texturing for NPCs that would behave identically. For an indie studio, adding new characters, even NPCs, is costly to time and budget, so that work doesn't happen unless there's a need for that specific NPC to be that color.
This is why there's so little representation in older games. That shit used to be way more expensive to make happen.