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Splitgate 2 - Beta only playable on Steam Deck but not desktop Linux?
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SteamDeck=1 %command%
was the first thing I tried. Marvel Rivals has not a similar problem, because Marvel Rivals supports general Linux and the Steam Deck. The reason why the SteamDeck variable is needed is, because with a recent updated of the game the launcher does not work properly in Proton. And in Steam Deck mode the launcher is not used.But with Splitgate 2 it seems like they deliberately does only support the Steam Deck itself. So setting a variable to trick them is not enough. At first glance it looks like a similar problem, but only the outcome is the same. The problem is different.
How do they check that it isn't Steamdeck? Start there. Maybe with strace?
I see. I would suggest looking up other environment variables the Steam Deck sets on boot, but since this doesn't look to be the case, my second suggestion would be hardware spoofing.
But even then, it just doesn't make any sense. Why support only the Steam Deck specifically when it's well known that Valve is updating SteamOS to make it work with other handheld devices like the Legion Go? Assuming they put some kind of hardware checking in the game initialization phase, why go through all this effort just to lose potential players?
We assume its probably the anticheat, because its a Kernel level anticheat. Maybe it only works with an unaltered image of the Steam Deck OS and Kernel. This is highly speculative and it might be just a bug on the game or Proton side or something. This is still beta and the first day, so they collect information and see what the users have to say. Hopefully they will address this issue. At the very least being open and explain the situation, so we know for sure.