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this post was submitted on 27 May 2025
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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I won’t be home for another 5 days so i haven’t tried running it yet. Idk if bevy supports online so Godot might be a smart move regardless. Especially now that w4 games would help us port it to all consoles so we can do crossplay multiplayer.
Do you have an email or discord or something you can PM me so we can organize development and i know what i need to animate?
I can make a codeberg for us so development is open and not behind discord closed wall so other people in this thread can keep up or help development
Let me dig my teeth into it first before we get going too fast, 5 days is a nice time frame for me to dig in and maybe even get started on mechanics if I do rebuild everything. You may be right on the move to Godot for multiplayer, and animating will probably be much easier since I know the system more and what it requires.
I have a codeberg for my other stuffs (which also has my email): https://codeberg.org/madamegaymes
~~Can you elaborate on this?~~ Nevermind, I see what you mean now after searching a little. May or may not be necessary, but that's down the road. Need functional gameplay first.
Perfect sounds good!