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Will kernel-level anti-cheat ever work on linux?
(lemmy.zip)
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Sure hope not. If I wanted to run rookits I'd just use Windows. Why bother with Linux?
This is why I don't want more Linux adoption and don't understand people cheering every new user. We're in a sweet spot where a lot of games enable userland anticheat while we don't get kernel level ports (however they may be shipped doesn't matter). The only thing that'll come out of more adoption is kernel level anticheat ports that'll probably work with a few corporate backed distros only and we'll actually lose the games we have today. Because those will switch over the kernel level alternatives too.
The only way I'd like Linux to be a generic multiplayer platform is server side anticheats. It is very obviously the way to go and we are seeing extremely slow adoption (e.g. Marvel Rivals).
TBH I'm not sure wider adoption would worsen things ? Gaming distros would probably ship bullshit anticheat modules by default while the others would not, or at most provide some documentation on how to opt in.
I think it's quite similar to the situation with NVIDIA proprietary drivers? (I don't own a graphics card so I'm not super aware on this topic)
My point is you would either have to run those modules on Linux or not play the games. Which is the same as running them on Windows or not play the games with the exception that you'd lose the games that run on Linux with userland anticheat now.