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submitted 5 days ago by chloyster@beehaw.org to c/gaming@beehaw.org
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[-] Luffy879@lemmy.ml 1 points 4 days ago

If you didn't have the portals, you could just play halo, which I'm doing now

About 1, it was always really fun having 2 ends of the maps as bases and just trying to hold it while trying to portal to the other. At least that's what I remember. The weapons were also fun (which I can't say about every weapon except from the fortitude class, since 1 aero's feels like a paint gun damage wise and the energy gun is an SMG, if someone took it and just completely ruined it for CQC by making the projectiles have the travel time of a sniper firing at 1km.), and the gameplay itself was way less ability centred.

Also, making the lore of a game „Its esports” is just so generic. Sure, turn it into a Gulag people are thrown into by the rich. Turn one company into the bad guy if you want. But not this shit

[-] FlihpFlorp@lemm.ee 2 points 4 days ago

Oh yeah the base felt really true on that one arena trying to hold your vertical area.

In Atlantis or the underwater map it felt like a “base” slowly rotated around the map for a really fun dynamic as well as that one industrial and lava maps

But yeah my original point was it feels like serveral good ideas (minus the lack of portals) mashed together in one hodge podge

this post was submitted on 10 Jun 2025
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