The Expanse books (and eventual TV show) were started as a unique role-playing campaign where the person running it (Ty Franks) would write a prompt, the players would explain their character's reactions. He'd then write a story section incorporating that and the players would say how they reacted and so on.
There was a core group of characters who were the "survivors" early on, but one of the players had to drop out early-ish, so in the next bit of story that character died.
That was carried into the books and TV show, which is why after the core group of characters is established, there's a sudden, shocking death.
Fun fact:
The Expanse books (and eventual TV show) were started as a unique role-playing campaign where the person running it (Ty Franks) would write a prompt, the players would explain their character's reactions. He'd then write a story section incorporating that and the players would say how they reacted and so on.
There was a core group of characters who were the "survivors" early on, but one of the players had to drop out early-ish, so in the next bit of story that character died.
That was carried into the books and TV show, which is why after the core group of characters is established, there's a sudden, shocking death.
Dice-less, narrative games are so much fun. Sadly finding a good group for it is like pulling teeth, at least in my area.
*Sad theater kid noises*
Wow that really is a fun fact!