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[-] lime@feddit.nu 7 points 1 day ago

weird take. video games have to have a command economy because they are designed to be played. a free market city builder would just be a screensaver.

[-] ulterno@programming.dev 1 points 18 hours ago

screensaver

Definitely won't be a CPU saver though

[-] lime@feddit.nu 2 points 13 hours ago

fun fact, most old screensavers were super resource-intensive.

[-] ulterno@programming.dev 0 points 9 hours ago

Yeah, I remember a few of the Win98 ones.

Which one would be harder on the old processors though? Pipes, or the one in which it put a moving magnifying glass or bubbles on an image of the current desktop?

[-] lime@feddit.nu 1 points 7 hours ago

i think pipes was opengl and swirl was software, so probably the latter

[-] ulterno@programming.dev 0 points 2 hours ago

On a Pentium 2 without Voodoo, both would be software

[-] lime@feddit.nu 1 points 2 hours ago

did pipes even work without a graphics driver? i know maze didn't

[-] DoubleSpace@lemm.ee 2 points 23 hours ago

Cities are not functionally free market. You could have control of layout, zoning, regulations, infrastructure design and allocation, tax incentives, etc.

Not sure how well this would model a real city where the "freehand" is guided by countless individual decisions.

[-] jsomae@lemmy.ml 0 points 23 hours ago

Yeah, that's what I find so amusing.

[-] lime@feddit.nu 2 points 22 hours ago

ok i think i get the joke

this post was submitted on 20 Jun 2025
1364 points (98.4% liked)

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