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Anon turns on raytracing (sh.itjust.works)
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[-] scholar@lemmy.world 4 points 5 hours ago

AMD also has hardware support for raytracing and both are using the same API for raytracing. Nvidia just has a head start and deeper pockets.

This isn't Cuda or Gameworks where the features depend on Nvidia hardware, it's more like Tessellation where they can both do it but Nvidia cards did it better so they pushed developers into adding it into games.

this post was submitted on 23 Jun 2025
663 points (97.8% liked)

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