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I don’t understand why the majority of cozy games have a calendar system and or time limits. I already have a limited time on earth and I don’t want game devs to artificially restrict how I spend time in game.

I have to drop games like Stardew Valley because of the calendar system. I know there is no strict time limits and I can just wait for the following year if I miss an event. But that just makes the game stressful. Also the day/night cycle is extremely quick. Every action I take I have to look at the time and consider the duration.

Similarly in Persona series, why do they have the calendar system and restrict how much you can do with social interactions? When I play an RPG I like to take my time to explore as I want.

I am writing this because I finally found a game that feels cozy, which is Fantasy Life i. No calendar, no time limits, live as many different lives as I want. I prefer games to be games.

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[-] Goretantath@lemmy.world 4 points 3 days ago

Fuck no, any form of FOMO sucks no matter the scope.

this post was submitted on 27 Jun 2025
43 points (97.8% liked)

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