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[-] jsomae@lemmy.ml 12 points 1 day ago

I feel like BotW has some fundamental design problems with lots of repetitive content, an unsatisfying weapon-breaking system, and of course it lacks dungeons. The dialogue has a lot of words but very little to say. Don't get me wrong, the open world is breathtaking, but a lot was sacrificed on that altar.

this post was submitted on 28 Jun 2025
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