Weekly Recommendations Thread: What are you playing this week?
(sh.itjust.works)
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this post was submitted on 23 Jul 2025
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it's mostly been Soulstone Survivors
It's pretty great "vampire survivors"-like game, with a bunch of characters, weapons for each, passive and "active" skills. I put quotes around "active" because all skills are used automatically all the time, they're just the attacks/abilities you pick up during the run.
The game has pretty neat 3d flat shaded / "low poly" fantasy-style. Skills have varying effects on screen, anywhere from a greenish bubbling circle to massive explosions... The spell effects get REALLY obnoxious at higher levels when everything causes at minimum screensize explosion which obscures everything. Luckily there's a setting to turn down spell visibility, I just wish it'd have some dynamic option to allow higher effects at the start of the run, and gear it down towards the end.