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this post was submitted on 23 Jul 2025
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It's possible that in this specific instance Microsoft would not spend the extra money wisely. But for the industry as a whole, if the financials look better, fewer people will be laid off and companies will be willing to take more risks.
Yes, indie games are cheaper to produce, which is why they cost less. The prevalence of mid-budget indie games strengthens my point: gamers have many options at many price points, and raising the cost of AAA games to $80 isn't pricing anyone out.
In any case, we're not talking about indie games. A big game like Baldur's Gate 3 or Elden Ring costs $100M+ to make, which is a lot more expensive than it used to be.