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this post was submitted on 22 Aug 2025
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My annoyance has been RAM - Bazzite is configured to use zram for swap, meaning it compresses part of your RAM to save space. That's great since it's a lot faster than swap to disk, but I've been running out of memory with Kerbal Space Program and my many mods. I've got 16 GB of memory installed, but without a swap partition/file it just kills the game when it uses too much.
I am ordering a larger stick, but I would personally prefer a slowdown (from getting stuff from disk) to a crash.
Yep, related root causes.
You can set Bazzite to use a swap file instead and turn on traditional hibernate, there's a tutorial in their documentation. It did not work for me, and it sure didn't fix my dedicated GPU refusing to wake up from sleep, but you could give it a try.
But in general Bazzite wants to do power management like it's on a handheld with an APU and limited performance, and it has been a bit of a mess to try to use it on a desktop. I really don't want to go distro hopping again, but it honestly may be required. Despite all the hype this stuff isn't Windows yet.
It may not be windows, but I'm still very happy with it overall. I'm willing to turn off my laptop completely to save battery because of broken sleep, and the nice thing is it boots faster than Windows for me!
It's actually noticeably slower for me, but both are... not fast having to go through Grub first, since I'm dual booting.
That makes the power management issues MUCH worse in my book. Windows hibernates very reliably, so once it goes to deep sleep, even if I boot back into Linux before coming back to Windows my session is saved. Bazzite won't do that with hibernation turned off, and if sleep is broken I end up having to do a whole bunch of manual resetting on every single session, because even with Plasma's baby steps towards session saving it's nowhere close to remembering what apps you had open.
And there are the usual issues. Gaming performance is worse on most desktops with dedicated GPUs (don't believe the hype, you'll only get better performance in heavily memory-limited systems like handhelds, and definitely not with Nvidia cards). Software compatibility is still spotty and stuff breaks more often and is fiddlier to fix, as shown in this whole conversation.
So am I happy with it? There are things where it's more or less on par, and it's good to have an alternative. In practice there are still more downsides than upsides, I'd say, so it strongly depends on how actively you want to enforce change in this space.
It's... viable. Is that fair? Viable is better than whatever it was a decade ago, so... progress?