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this post was submitted on 19 Aug 2025
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Gaming
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Devil's Advocate: This is for the adult gamer set who only have a prescribed amount of time they can spend on gaming. They get a chance for a few hours every few weeks. Their lives are overwhelming with details and information they need to remember regarding every day life. They simply don't have the mental capacity to remember all the details from a game they spend two to three hours on once every few weeks, not when their mental focus is given to you know, real fucking life.
While I understand the frustration with such writing, because it bothers me as well... I don't have a job where I work 60 hours a week nor do I have children. I'm kind of the exception to the rule when it comes to being able to give a game my full attention. Further, I have always had an incredibly good memory and attention to detail. Most people I have met in my life simply... do not have incredibly good memories or attention to detail. That doesn't make them bad people who are living life wrong, it just means their brains work differently or they're putting that mental energy to different things.
If we want people to pay attention to these stories, well, we've got to change fucking society from the ground up so they have the free time to actually be able to do so. Whinging about it like this isn't going to magically make people pay better attention when they have to split their time with taking care of their children, which obviously should take priority over a fucking video game.
People act like the Netflixication is because people are all busy staring at their phones... I posit that it's actually people cooking meals, doing dishes, doing laundry, ironing clothes, and a thousand other tedious daily activities where they're trying to squeeze in some entertainment while also paying attention to something else entirely.
That's a good point and, for lack of studies about it, it's impossible to tell which is the most pervasive.
As a counterpoint, and this might be an "unpopular opinion"™: not all games are (should be) made for as broad an audience as possible and different attention (investment) levels should be expected depending on the game. That obviously won't resonate with the business side of the gaming industry, but I think everyone needs to be aware of how much time they can dedicate to their hobbies and pick them accordingly.
I'm thankfully not in a position where I have to work 60hrs a week and I'm childless as well, but some weeks might leave me with less free time than others and I pick entertainment/media accordingly. That might not be what others do and I know my experience is likely purely anecdotal, but if I feel I don't have enough time to properly enjoy a game or remember its premises as I play, I'll simply do something else, even if gaming is my favourite hobby.
And to be clear, I fully agree that society needs to change dramatically either way. Everyone would benefit from better work-life balance.
The problem is that when a AAA game costs three hundred million dollars to make due to all the performance capture and famous actors and high fidelity graphics and whatnot, you have to reach as broad an audience as possible in order to make that money back.
I think this is what's killing the blockbuster movies, too. Everything needs to be lowest-common-denomenator to have a hope of turning a profit.
It's also very important to remember that AAA doesn't refer to quality; it's terminology borrowed from financial products to indicate how safe an investment it is to generate a return.