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Is it so hard to get Nvidia GPUs working with Linux?
(lemmy.world)
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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This is the biggest hurdle nowadays with Nvidia:
NVIDIA GPUs generally experience a performance penalty when running DirectX 12 games on Linux, with reports indicating a drop of 15-30% compared to Windows. This is largely attributed to driver optimizations and the overhead from using translation layers like Proton and Wine.
To be clear, these are game problems, not NVDIA GPU problems. Some games only work on Windows and need to use a translation wrapper, which has overhead.
To be clear, AMD has much less performance loss if any. In some cases surpassing the performance in Windows on those same games.
So is it the game's fault? Mostly no. The performance gap is not due to poorly written games, it's about:
Games that are poorly optimized on Windows will also mostly likely perform badly on Linux.