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submitted 1 year ago by simple@lemm.ee to c/games@lemmy.world

After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.

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[-] BURN@lemmy.world 98 points 1 year ago

To be honest I’ve never even heard of the game. This was an enormous failure in marketing more than a game being bad.

[-] altima_neo@lemmy.zip 29 points 1 year ago

Same, wtf even is this? I thought it was a MCU movie or something?

Armored Core and Baldur's Gate taking up the limelight right now.

@altima_neo @BURN It looks like a reskin of Fable Legends, but in the style of Too Human.

[-] BURN@lemmy.world 2 points 1 year ago

From the little I’ve looked it doesn’t look terrible, but I’m not sure I’d pay for it myself

[-] wick@lemm.ee 5 points 1 year ago

Same, although maybe it was targeted more at console players and fans of fps games. I looked it up just now and it looks well made, and also interesting. Finger guns and lots of movement, etc. Something went very wrong to get low numbers on this.

[-] Astroturfed@lemmy.world 2 points 1 year ago

Right? Looks half interesting, probably could of sold well enough with any level of marketing.

this post was submitted on 27 Aug 2023
125 points (93.1% liked)

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