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this post was submitted on 18 Oct 2025
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I think artificial scarcity in survival horror is kinda annoying. A flashlight burning through batteries as if it was a battery-powered oven is just an eyroller to me, the dude having the stamina of someone who‘s just woken up from a decade long koma doesn‘t help my enjoyment either. It just makes it annoying to me to play. I know it’s meant to make me feel weak and scared but I’d prefer if they could realize that in other ways.
The story was alright though IMO. I enjoyed the town sections the most.
It’s funny that tastes diverge so much. I love artificial scarcity, as a way of rewarding my exploration. Spotting out a trove of batteries wouldn’t feel so rewarding if I already had 5 and they last an hour.