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PixiEditor 2.0 - a FOSS Universal 2D Graphics Editor is here
(pixieditor.net)
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I've just started into a pixel art journey for a game I'm making, currently using LibreSprite. This looks like it's going to be that on steroids, am I right? I'm guessing that what I lose in simplicity I gain in toolset power?
I'm not familiar with libre sprite, but I will say this editor has a pretty simple baseline, at least for now. Progressive enhancement