16
I wish the Steam Controller used AA batteries
(lemmy.world)
Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.
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You do if you want it to connect to the thing you're playing on.
Unless you're ok with a shitty Bluetooth connection. But I'm guessing few people comparatively are using that, at least as their primary use case.
You can't tell me playing with a Bluetooth controller doesn't actually hurt you. The constant latency is excruciating.
Then again, I use it for mostly real time- based games.
If you're playing something like Balatro it probably doesn't matter. But for almost everything else it sure does.
I have to say, this situation has improved enough that I've had no problem using BT controller connection.
We're talking about games like Elden Ring, Enter the Gungeon, MGS:Snake Eater Delta.. and reaction time definitely matters for those games. One controller even came with a 2.4ghz 1000hz dongle, and it seems the new controller will probably have an option like that if the GabeGear has the hardware built into it: "Steam Controller's wireless adapter is built right into Steam Machine for direct pairing."
I realize that. But that's just for that machine, but I'm speaking for arbitrary devices.
The protocol hasn't gotten faster in the last few years that I know of.
I've used several with different devices, but most of my direct comparison experience is with an Xbox series X controller paired to the Deck via BT and by dongle, and it's very noticeably more laggy with Bluetooth. I've only occasionally tried others, but every Bluetooth-connected controller I've ever used definitely has a noticeable delay.
But the controller comes with the high speed wireless puck. That puck works on anything. I don’t see the problem.
I use Bluetooth on TrackMania with no issues, and that's a pretty fast game. Top 500 in the country for this week's shorts as well so it's clearly not my limiting factor.
Maybe for a twitch shooter it'd be an issue but that's kbm anyway
For one, as far as I know that's a single player game. Anyone with other players around means constant slight readjustments, and having everything you do held back (even if only a tenth of a second- I don't know the actual number, that's a ballpark guesstimate) really adds up.
For almost every game it doesn't matter a whole lot. But when it does, it really matters. Bluetooth headphones pad the audio a smidge too, to the point of rather play without sound instead of late audio. It causes constant sending guessing, and if you're using both your leaky playing in a game state that's already past (although when online you always are anyway but cutting as much out as possible is miles better).
Trackmania requires the same precision as other racing games (I also used controller for Forza horizon and motorsport).
Bluetooth audio is a different issue, where my bt speaker adds like 400ms which.. is not suitable for anything where accurate sound matters. Even my bt headset that is meant to be good is uhh.. flawed. But noise is far more obvious than a controller being a tiny bit out.
My controller I can't tell the difference.