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How is there not a ubiquitous modding platform for Linux yet?
(sh.itjust.works)
From Wikipedia, the free encyclopedia
Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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You mod games on Linux the same way you mod them on Windows.
Not entirely true. File paths are usually different.
Not sure why you’re being downvoted. If you’re new to Linux but have more experience in Windows, getting used to certain filepaths is part of the learning curve.
You're right - I'd forgotten how disorientating it was when I first switched to Linux to have all of these weird and alien file paths. There should be some kind of welcome pack for people switching from windows and mac.
I agree, but then again, neither Windows nor MacOS tell you where their file paths are. It's not like Windows tell you where AppData is. They don't even show file extensions by default.
That said, there are quite a few Youtube videos explaining about Linux file paths.
The process is the same, even if the file paths are different. Being different does not make it inferior, or any less "ubiquitous" or "feasible".
Yes and Windows has some funny business with making the first letter of a filename big no matter what. Which occasionally causes problems too.