this post was submitted on 19 Dec 2025
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This is just execs not understanding game engines again. This was supposed to be the original concept for NFTs and it’s still a bad idea for any game with artistic merit.
Even if you get past the technical reasons of why this won’t work well, artistically, your avatar will clash with any game that’s not targeting these avatars. And I bet that any game that does target itself to look good with these avatars will look worse for it.
You can’t just take a 3d model and slap it into a game world and expect it to look good everywhere because it looked good in one environment.
You would think so, but my Mii fits in perfectly.
(Uh, hopefully it's obvious that I'm bullshitting. I can't believe how stupid Mii looked in various Nintendo games. It takes a special kind of leadership at Netflix not to have learned from Nintendo's... experience.)
Yeah, I didn't even think past the aesthetics because the concept is so ludicrous. Reminds me of how every once in a while a snotty kiddo who just made their first Hello World will come up with the ultimate gaming idea to combine ALL THE GAMES into one so you can seamlessly walk between them.
Except that one snotty kid who pulled it off with Evoland I & II
Not exactly what the snotty kid I'm thinking of is thinking of :)
Yall are all misunderstanding it, it needs to be implemented when making the game, if 5 games use it, you can use the same avatar across them, the games are already designed to work and look good with readyplayer me avatars if they add them? It's not something added after look development, it's adecision made for the player avatars early on.
netflix prob will use it for ai in someway like avatars
The faces all work with visemes or whatever really well, so they can do sound to lip syncing and look like pixarlite models
Think of it like s@box where they can choose to add the s@box avatar and have that system of clothing in their game or do their own, it's optional but if you use it you obviously will account for it in the style
It's current use case is a rigged semi customizable avatar you can then modify or use as is in vr games like vr chat. I think it's not too bad if you play around with shaders and make it cartoony. I used it for my vrchat avatar base and then would 3d model or make particle vfx and add it to the avatar.