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Im on windows i would like to have a .exe file which is a 3d viewer, similar to blender.
Which language do i code it?
Which libraries would i need to use?
Note: when i mean creating my own 3d engine i mean that i would do myself the maths, i dont want a prebuild one Thanks

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[-] SatouKazuma@programming.dev 1 points 2 days ago

As a Python user, I'd love to recommend it, but it's a really bad fit for a game engine. I'd honestly love to see more engines in Rust, since Rust's control over memory and support for multithreading and parallelism are better than almost every language out there (whether one should use it over C++ is dependent on one's background).

[-] atzanteol@sh.itjust.works 3 points 2 days ago

This fella isn't creating a serious game engine - sounds like they just want to explore the topic, so python would be fine even if it's incredibly slow.

[-] SatouKazuma@programming.dev 1 points 2 days ago

Fair enough, but I'm a proponent of letting the job dictate the tools, even for newbies. The earlier new devs learn to do that, the easier higher roles become.

this post was submitted on 11 Jan 2026
22 points (78.9% liked)

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