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[-] barrbaric@hexbear.net 9 points 3 weeks ago

Well presumably if they were on a shorter dev cycle the games would be shorter by necessity, thereby cutting down on the bloat and length.

There is no saving JRPG writing, sadly.

[-] Omegamint@hexbear.net 13 points 3 weeks ago

Honestly the writing often felt a lot better when it was simpler combined with no voice acting. The convolution combined with the voice acting really makes a lot of modern jrpgs just impossible to bear.

[-] booty@hexbear.net 10 points 3 weeks ago

I honestly think RPGs should by default have no voice acting. That should be the standard. Voice acting just so heavily constrains the writing, and bogs down the development. Writers can't just write as much bullshit as they want because every single line has to take up time in a fucking studio.

[-] jjjalljs@ttrpg.network 3 points 3 weeks ago

Another thing soiled by half the population being only semi-literate.

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this post was submitted on 13 Feb 2026
69 points (100.0% liked)

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