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[-] regul@hexbear.net 24 points 1 day ago

It feels like you're conflating a couple of things. There are more games than ever, but not of the kind that require high-end machines to run. Those are usually marquee studio releases, and there are far fewer of those per year than there were a decade ago. Most new major releases kind of suck, but I think indie games have never been better, tbh. Also I think microtransactions and DLC have come down significantly from their peak where they were a huge part of single-player games. Now they seem to primarily be the realm of multiplayer/live-service games.

I think the thesis that games are retreating from the mainstream is accurate, (i.e. nowhere near CoD-mania of the 2010s) but the indie scene has never been better.

[-] Le_Wokisme@hexbear.net 10 points 1 day ago

there's too much art period, not just games. not only can you not enjoy all of it, you can't even keep up with daily releases.

this isn't a problem, per se, but to the extent that it is, it's unsolvable.

[-] take_five_moments@hexbear.net 8 points 1 day ago

they were all separate reasons that you could combine at your leisure; there is still way too much slop for the hogs even if said slop is indie, content fatigue is real

this post was submitted on 19 Feb 2026
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