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submitted 1 year ago by Kushia@lemmy.ml to c/memes@lemmy.ml
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[-] CorrodedCranium@leminal.space 2 points 1 year ago

Lots of games today force some sort of online element (ex. Cloud saves, workshop content, multiplayer, etc.) I wonder how much that costs them to maintain. I can't imagine it's that significant if they are dealing with multiple single player games.

[-] c0mbatbag3l@lemmy.world 5 points 1 year ago

Probably not as much as the money they derive from the live service model.

Businesses do what makes them the most money.

this post was submitted on 01 Sep 2023
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