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Bethesda hired a Skyrim modder to create the "lighting and clutter" in Starfield
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It's crazy.
Bethesda have owned id Software, the best graphics engineers in the business, for a decade. They now even have Microsoft money. This is still, somehow, the best they can do.
No it is not the best they can do. I haven't played starfield yet, but it should be obvious that no company with shareholders to whom they need to answer is ever going to do "the best they can do".
That isn't even their target, at least not overall. Their target is maximum profitability. Putting forth maximum effort for the best graphics is not going to result in max profits, so they were never going to do that.
And that's to say nothing of the fact that graphical showcases just aren't what Bethesda does in the first place. No one should have expected that. This isn't an id game.
No one's asking for a "graphical showcase". I'm sick of people defending Bethesda by saying that's just what they do. Literally the only company I see people trot this line out for.
I don't care about Bethesda. As I said I didn't even buy or play this game. Sorry about the wording.
I just feel like it's asinine to say things like "is this the best they can do?" when literally no company puts out their best. And it's asinine to say things like "but they own id software" when id isn't the developer making this game. And it's asinine to expect a company whose games have made gobs of money and sold tens of millions of copies not ~~being a graphical showcase~~ having above average graphics, because why would they suddenly spend time and effort on something they haven't had to do before and still had success?
Focusing on wording is nitpicking. I'm quite sure you understood my point.