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[-] ilinamorato@lemmy.world 2 points 1 day ago

I'm not trying to sell you on class-based RPGs if that's not your thing. I'm just saying that I think your particular problem as stated is more about the style of the specific table than of the specific system (though in fairness I agree that the system isn't helping you much). Do you like classless games better, or are you more in the "just write a book" camp?

[-] Hossenfeffer@feddit.uk 2 points 1 day ago* (last edited 13 hours ago)

I enjoy classless. I started on Red Box D&D back in 1982 (I think) and it was an absolute revelation for me and a foundational moment for my entire life's 'hobby' compared to the computer adventure games I'd played up until that point (The Hobbit, Colossal Cave, Zork, etc). But a few short years after that I was introduced to Runequest and D&D just seemed like a child's game in comparison. Again, I want to make it clear I'm not dismissing anyone else's game. If D&D is your one true love then that's awesome and I'm glad you love it and hope you have many, many more years of gaming enjoyment.

But I, personally, found the class system and the level system just too artificial and not reflective of living, breathing characters. It felt (to me) like a cartoon version of role-playing compared to Runequest where PCs were deeply, and fundamentally, embedded in the game world, and the limitations on them were in-game, world-based limitations, rather than game system limitations which were not a natural outcome of the world, but of the arbitrary decisions of the game designers. I'm thinking 'woshippers of Humakt (the RQ god of Death) can't kill people who surrender' vs. 'magic users can't wear armor' kind of limitations.

I want to stress, once again, I'm not trying to shit on any one else's game fun. The more people playing TTRPGs the better as far as I'm concerned.

[-] ilinamorato@lemmy.world 2 points 17 hours ago

I haven't played Runequest. It's been on the list for ages, though.

I'm actually not even that big a fan of D&D specifically; most of my recent games have been PF2e, which has a lot more of a LEGO set feel with how you build characters and I think can avoid some of the issues you're talking about. But I'm always up for trying new systems when I get the chance. In fairness, that's rare.

With you 100% on that last line.

this post was submitted on 03 Apr 2026
466 points (98.9% liked)

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