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this post was submitted on 11 Apr 2026
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Games
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you can't do that in a fighting game either but fighting games manage to feel fast. slow in souls combat is slow like if everything was the 35 frame charge unblockables in soul calibur
Fighting games aren't that functional a comparison because mobility works completely differently in them.
it's probably closest to arena fighters. i'm sure there's some no-budget indie arena fighter i've never heard of that plays like whatever souls game the devs liked the most.