I think there is a problem with over-tutorializing in AAA games. I don't think they are going away, or the hobby will collapse. I just think of the opening experience of Elden Ring versus Jedi Survivor. One puts you in the action and has a 30 minute optional tutorial dungeon, the other has tutorials pop up four hours in the game.
I don't play for long stretches, maybe two hours at a time. It's not satisfying for me to play a game three or four times and still be in tutorials. For me AAA games are the absolute worst at this.
Blah blah blah blah this game doesn't suit my taste so the hobby is dead and going to collapse at any second.
I didn't say that at all.
I think there is a problem with over-tutorializing in AAA games. I don't think they are going away, or the hobby will collapse. I just think of the opening experience of Elden Ring versus Jedi Survivor. One puts you in the action and has a 30 minute optional tutorial dungeon, the other has tutorials pop up four hours in the game.
I don't play for long stretches, maybe two hours at a time. It's not satisfying for me to play a game three or four times and still be in tutorials. For me AAA games are the absolute worst at this.