There are so many ways to inform yourself beforhand. You can also try it out on Gamepass. If you buy an 70 bucks game blindly its kinda your own fault.
Ah yes, because it's the customer's fault that Bethesda released a barebones game again.
Listen. The game pass isn't a replacement for demos. It still costs money, so for people who can only buy a limited number of games per year, that's a no-go. It's one of the more expensive subscription services as well. The point of demos is to be a free but limited experience of the game so people can decide whether the game is worth throwing money at without getting a subscription for hundreds of games they don't care about or already own. Nothing against the game pass mind you, it's great for lots of people, but it ain't a demo.
Besides, this isn't just about Starfield. There seem to be more games coming out unfinished than otherwise, and both that trend and the absence of demos seem to have come with SaaS games becoming the norm. Remember when no man's sky came out? Or cyberpunk 2077? Or fallout 76? Beinging back demos won't completely prevent cases like that, but it sure would help
Starfield doesn't feel unfinished or barebones at all to me. There's a ton of great quest content, the art is top notch, and I haven't seen a single bug in 30 hours.
I imagine a lot of people bought it, enjoyed it for a few minutes too long to refund, and are now stuck with 60 bucks down the shitter
Makes you wonder why game demos aren't a thing anymore
There are so many ways to inform yourself beforhand. You can also try it out on Gamepass. If you buy an 70 bucks game blindly its kinda your own fault.
Ah yes, because it's the customer's fault that Bethesda released a barebones game again.
Listen. The game pass isn't a replacement for demos. It still costs money, so for people who can only buy a limited number of games per year, that's a no-go. It's one of the more expensive subscription services as well. The point of demos is to be a free but limited experience of the game so people can decide whether the game is worth throwing money at without getting a subscription for hundreds of games they don't care about or already own. Nothing against the game pass mind you, it's great for lots of people, but it ain't a demo.
Besides, this isn't just about Starfield. There seem to be more games coming out unfinished than otherwise, and both that trend and the absence of demos seem to have come with SaaS games becoming the norm. Remember when no man's sky came out? Or cyberpunk 2077? Or fallout 76? Beinging back demos won't completely prevent cases like that, but it sure would help
Starfield doesn't feel unfinished or barebones at all to me. There's a ton of great quest content, the art is top notch, and I haven't seen a single bug in 30 hours.