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Bethesda hired a Skyrim modder to create the "lighting and clutter" in Starfield
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Dude, I'm sorry, but what the fuck is this? Bethesda games have always been story heavy. I've put 23 hours into this game so far and have seen combat maybe once an hour because I get so sucked into the story and lore. The same happened for Skyrim the more I played. I'm sorry it wasn't memorable for you for whatever fucking reason, but the fact that the game and its story has been memed to death and is still talked about means it's clearly memorable. Fuck me even Oblivion was arguably much more story heavy, and I LOVE that games story.
Since when did they NEED to innovate? I mean I could understand the argument for needing to vastly improve animations, facial expressions, etc. But they're not Apple. Why change something that already works? Clearly Bethesda fans and even some critics don't have a problem with the existing formula. Because it works. There's nothing wrong with it, and it's fun. And it's not like Bethesda doesn't introduce anything new to their games. The base building in Fallout 4 was the best fun I had with that game, and even that was a disappointment.
Anything else?