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Bethesda says most of Starfield's 1000+ planets are dull on purpose
(www.pcgamer.com)
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So just wait for mods, then. Got it.
(I really do want to play this game, I like Bethesda games. But there are always inevitable shortcomings, which modders will fix.) Also by then perhaps it will be cheaper.
At least if a modder picks a random spot for their content it's unlikely to conflict with any other mods.
I want to like Bethesda games. I liked fallout 3 a lot and their doom games, which is different i guess. But man, i'm not a trash collector that collects trinkets. It's not enjoyable to me. It doesn't matter where the setting is. And the fact that the characters still look like the game is made in 2010, with the same shitty zoomed in dialogue and awkward ass eye contact is just driving me away. This isn't some indie company that want to make thir dream game, this is Bethesda that wants to make a 80 dollar game with as little effort as humanly possible.
Bethesda was only the publisher for Doom, Id software were the developers.
Yeah, I'm rather bored with the wide-but-shallow approach Bethesda games take. Tons of geography with maybe 20% filled with things of consequence. I am uninterested in collecting 42,000 wheels of cheese or finding some random space hobo on a planet.
It really just feels like Bethesda needs to just build world so we can populate them however we choose. They know the public and modders like their framework so they create settings. Fantasy, Nuclear Wasteland, Space. They know modders keep games alive.