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Bethesda says most of Starfield's 1000+ planets are dull on purpose
(www.pcgamer.com)
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I'm the same way. Even just going from the "lore" most planets aren't going to have colorful interesting cities in it with unique locations and things to do. A lot of the rocks are going to be desolate with nothing on it, because they should be. When you find something of interest in the desolate void of space, it's gonna be interesting. Every planet having the same formulaic procedurally shaped bar, merchant, and a fetch quest would have people foaming at the mouth about how Bethesda replaced their specific crafted environments with shitty generated ones with no soul.
Ah, I see you’ve played No Man’s Sky, too!
I actually have never even downloaded it! Heard good things post-release, but it never really drew me in.