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this post was submitted on 07 Sep 2023
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People should expect more optimization for the games they look into and better price for performance offerings for hardware. Approach of just pushing what is acceptable further into the category of the premium tier leads to worse consumer offerings over the long run. What is considered acceptable hardware has gotten more and more out of reach each generation while disposable income has not kept up.
Complacency and constantly falling scale of what is acceptable is what leads to worse standards. Bad prices and optimization should not get passes. PR management of be happy with hardware or performance is not the job of consumers aside from those who are being paid to run those type of campaigns.
Hmm .i dont know if you ever noticed but there usualy is a very little diffrence between ultra and high/very high but a lot of diffrence in performance. Ultra settings were always designed to sweat the pc and i assume its similar with starfield . And there is also advent of the 4k which put this ridicolous standard even higer( which especialy on pc makes very little sense unless you play on it like on a console from your couch ). In fact the fact that old graphics card are still faring so well is an anomaly rather than the standard.
That’s the thing - I’d say this game is pretty well optimized. People have unrealistic expectations of what their hardware can do. That’s a better way of putting it than “entitled”.
None of the 3D Bethesda games played this well at release. I speak from first hand experience building PCs since 1999 and playing Oblivion, FO3, NV, Skyrim, and FO4 at release. Playing those games on years old hardware required lower than native resolutions and medium settings - exactly what you see in Starfield currently.