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submitted 1 year ago* (last edited 1 year ago) by Yurt_Owl@hexbear.net to c/games@hexbear.net

The game is aggressively Bethesda but I'm enjoying the visuals and sniffing the 3d model of every insignificant bit of detritis in the world. I saw a very nice looking bowl, maybe THE bowl of all videogames. Other than that the narrative and main story has already lost my interest after about 10 minutes and I'll be off being a space menace if the game will let me.

Once i found out I can travel using the ship in scanner mode it doesn't feel like a map simulator anymore.

Also the chef having a perk for dueling tickles me.

Game also runs like shit on PC but digital foundry showed most settings being on medium yields good performance with no noticable quality loss.

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[-] SerLava@hexbear.net 4 points 1 year ago* (last edited 1 year ago)

Oblivion was a real mess with the reliance on magical map fast traveling- Morrowind's was perfect, they just had convenient ships and silt striders in most towns. Oblivion had no physical fast travel at all.

Side note, I actually recently discovered a small town in Morrowind with no transport to it, for the first time, after making maybe 30 characters. It's Ald Velothi, a harbor town north of Gnisis.

Anyway, I feel like Starfield couldnt really work without a reliance on fast travel. Not just interstellar/interplanetary, but even across planets. I don't know what else to do. Not even little taxis would make much sense.

this post was submitted on 10 Sep 2023
53 points (100.0% liked)

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