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Baldur's Gate 3 Dev Feared Low Review Scores Due to Bugs
(wccftech.com)
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The bugs, and just generally unpolished experience, especially toward the end, definitely lowered my personal score on the game, so I can see why they were worried about them. Preeeetty shitty move to delay copies because it was so unfinished toward the end of the game.
Well they also launched a full month earlier than they anticipated, because they didn't want their launch to compete against Starfield. Sounds like they had some tough tradeoffs. The ending definitely does fall apart a little bit, but they are quickly releasing patches. It'll get there eventually.
I’ll be honest, I think they needed more than just another month to smooth a lot of stuff out. Heck, we can see that just from how long it’s taken to fix the bugs they have fixed and how many more issues there still are.