159

A Starfield remake, of sorts, has been created in 48 hours, incorporating seamless travel between planets, something missing from the actual Bethesda RPG.

you are viewing a single comment's thread
view the rest of the comments
[-] beefcat@beehaw.org 11 points 1 year ago

I think the bigger deal with Bethesda's engine is that it's built to be very easy for designers to iterate on, which is why it is also so easy for users to mod. They trade a lot of efficiency for scripting systems and level editors that let them whip up sprawling open spaces in a short amount of time, and fill them with dynamic systems like NPC routines and tracking thousands of physics-enabled props. This is probably also why their games are prone to buggy behavior.

Building all of the systems Starfield has at its disposal into Unreal would probably take years, and I'm not convinced the results would be any better.

this post was submitted on 12 Sep 2023
159 points (100.0% liked)

Gaming

30500 readers
108 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS