I've thought about that. Games, especially ones with development like RPGs, provide that sense of accomplishment that life rarely gives or doesn't give clearly. Promotions at work might be years apart, buying a house, etc but I can feel like I got something done on a daily basis in games, plus I get a little chime sound and a popup when I do!
I think the (mostly) simplified morality is appealing too. Like in an RPG I know exactly what the right thing to do is, it's the one that's clearly marked at the "good" dialogue choice.
Whereas in real life it's like... am I doing the right thing? Should I be an engineer and donate to good causes, or should I be actively contributing to good causes and choose to earn less money? Should I become an eco-terrorist?? Lol stuff like that
I've thought about that. Games, especially ones with development like RPGs, provide that sense of accomplishment that life rarely gives or doesn't give clearly. Promotions at work might be years apart, buying a house, etc but I can feel like I got something done on a daily basis in games, plus I get a little chime sound and a popup when I do!
Life would be so much better if I could pick up random crap on the ground and sell it to any merchant.
I think the (mostly) simplified morality is appealing too. Like in an RPG I know exactly what the right thing to do is, it's the one that's clearly marked at the "good" dialogue choice.
Whereas in real life it's like... am I doing the right thing? Should I be an engineer and donate to good causes, or should I be actively contributing to good causes and choose to earn less money? Should I become an eco-terrorist?? Lol stuff like that