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submitted 1 year ago* (last edited 1 year ago) by Stillhart@lemm.ee to c/gaming@beehaw.org

Cyberpunk 2077 didn't have the best launch (lol). But some of us enjoyed the game despite its flaws. In the time since then, they've had nearly two years to patch the issues and add QoL.

Recently, I decided to give it another go and see how far it's come since then and MAN did I enjoy the hell out of it! Like, way more than I expected. It's really a much better game now than it was at launch.

I went right from finishing Cyberpunk to Starfield and boy did it make Starfield look bad. Like, not just visually (how can a two year old game look THAT much better than Starfield??) but I mean things like the combat and the role playing are just miles better in CP2077.

And in two days (Sep 21), version 2.0 will release. This is going to be a huge patch that's free for everyone who already owns the game that adds and changes a bunch of stuff even if you don't buy the expansion (which comes out a few days after that).

Given how good v1.6 (the current version) of CP2077 is, I'd say there's no better time to dip into this game if it's something you've been thinking about.

I'm really excited to play through again. With a different build, the gameplay will feel fresh regardless of the updates. And the role playing is deep enough that I can make different choices to see different results in most of the quests I'll have to repeat. Neither of those things are true about Starfield.

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[-] 995a3c3c3c3c2424@feddit.nl 4 points 1 year ago* (last edited 1 year ago)

I was just totally disappointed by it… it was basically “Breath of the Wild, Director’s Cut/Remake”, and I didn’t enjoy the building mechanic at all, which seems to be what they had spent most of their time working on. If I’d waited for the reviews I don’t know if I would have bought it. I definitely would have waited for a sale at least.

[-] dingus@lemmy.ml 4 points 1 year ago

Valid critique. I felt like it really built on the first game in positive ways in gameplay and story. They basically hid the existence of the Depths until the games release. I spent very little time building stuff, and a lot of time fucking around in the Depths.

For a game existing in the same world as the previous title, I think it worked well for what it was. Also, far fewer people complained about Far Cry 4/Far Cry Primal having the exact same map, slightly tweaked, so the complaints about it seemed a little confusing for me.

However, I would agree that while I think it's bigger than a DLC, it really shouldn't have been $70 brand new, especially when they had no plans to make DLC for it.

this post was submitted on 19 Sep 2023
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