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submitted 1 year ago by Clbull@lemmy.world to c/games@lemmy.world
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[-] Grangle1@lemm.ee 4 points 1 year ago

Addiction, compulsion, whatever you want to call it, it's well known a lot of games have mechanics intended to keep people playing a long time, and for some it can be a serious problem. I've had friends (yes, more than one) addicted to MMOs who would play for 48+ hours literally non-stop. That's not healthy, especially if real life responsibilities and connections are being neglected for it. Skinner box mechanics can be as bad for players as loot box mechanics.

this post was submitted on 22 Sep 2023
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