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submitted 1 year ago by ijeff@lemdro.id to c/technology@beehaw.org

cross-posted from !android@lemdro.id

cross-posted from !samsung@lemdro.id

  • Samsung is launching a new cloud gaming service on its Galaxy smartphones and tablets, with the service possibly reaching "1 billion" Galaxy devices as early as this week.
  • The cloud gaming service aims to remove game download times, enabling immediate streaming of mobile games without the need for downloading them from the Play Store or Galaxy Store.
  • Samsung plans to undercut the typical 30% service fees charged by other platforms to attract developers to its cloud gaming service.
  • The cloud gaming service has been integrated into the Samsung Game Launcher and has received positive feedback during ongoing testing.
  • This move follows Samsung's earlier ventures into cloud gaming, including the 2022 launch of Gaming Hub on its TVs, which integrated various cloud gaming services.
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[-] Stillhart@lemm.ee 22 points 1 year ago

Serious question: do you or anyone you know use cloud gaming ever? I feel like people keep trying to push it and it inevitably fails because it's a product NOBODY is asking for!

[-] AndrasKrigare@beehaw.org 4 points 1 year ago

I used it for Stadia for a bit. Only thing I thought was an actually useful feature was instant demos. Other than that, I feel like the overlap of people who want to play games, can afford and have a really good Internet connection, but don't want to just buy a console/computer is really small.

[-] Stillhart@lemm.ee 1 points 1 year ago

I feel like the overlap of people who want to play games, can afford and have a really good Internet connection, but don’t want to just buy a console/computer is really small.

This is a really good point. I wonder if the value proposition changes significantly in places where the internet is really good but the average income is a lot lower than the US.

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this post was submitted on 03 Oct 2023
29 points (100.0% liked)

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