Why can’t we have both and the people who want to play each type of game enjoy what they like.
We can. But they're different. I have a problem with microtransaction-driven games, even if it's skins. I won't fault you if you like D4, but D4 is the first (second if you count the mobile shit) Diablo game that I haven't put 100 hours into, or even played. The complaint about microtransactions is valid and objective however, and there have been criticisms on cosmetic-microtransactions for almost a decade now. It's not a feature by any stretch of the imagination, and nobody who plays the game seriously prefers "$25 armor set" to "customizable armor set"
Nobody "has to enjoy" Starfield. But the topic of the hour is whether Starfield was overhyped or (imo) whether Starfield is a valid target for the kind of criticism that came up when BG3 came out and other game studies complained it was too well-polished.
There are objective complaints and subjective ones. I don't care about the subjective ones. You don't want base-builders, so be it. You don't want procedural quests, whatever. Sometimes I play games with a playtime of 30 minutes because I don't want a long game. But Starfield was not misleadingly advertised or a bug-riddled mess. We got Skyrim in Space, and that's what we were promised.
That's a breath of fresh air. I'd appreciate that even if I didn't want to play Skyrim in Space. If someone comes out with a game and says "It's just like Witcher 3", I'll thank them and never touch it. I won't fault the game for being like another popular game I happen to hate.
I only brought up D4 here because people are saying Starfield is "just like D4"
We can. But they're different. I have a problem with microtransaction-driven games, even if it's skins. I won't fault you if you like D4, but D4 is the first (second if you count the mobile shit) Diablo game that I haven't put 100 hours into, or even played. The complaint about microtransactions is valid and objective however, and there have been criticisms on cosmetic-microtransactions for almost a decade now. It's not a feature by any stretch of the imagination, and nobody who plays the game seriously prefers "$25 armor set" to "customizable armor set"
Nobody "has to enjoy" Starfield. But the topic of the hour is whether Starfield was overhyped or (imo) whether Starfield is a valid target for the kind of criticism that came up when BG3 came out and other game studies complained it was too well-polished.
There are objective complaints and subjective ones. I don't care about the subjective ones. You don't want base-builders, so be it. You don't want procedural quests, whatever. Sometimes I play games with a playtime of 30 minutes because I don't want a long game. But Starfield was not misleadingly advertised or a bug-riddled mess. We got Skyrim in Space, and that's what we were promised.
That's a breath of fresh air. I'd appreciate that even if I didn't want to play Skyrim in Space. If someone comes out with a game and says "It's just like Witcher 3", I'll thank them and never touch it. I won't fault the game for being like another popular game I happen to hate.
I only brought up D4 here because people are saying Starfield is "just like D4"