The opening sequence is slow, but no other game do you become essentially the faction leader so quickly. I guess maybe the blades in Skyrim, except you aren't really the leader, just the person it's supposed to protect, it's one person, and it's much further into the game.
Sure. That doesn't explain why I can tell constellation members to go work for me in my outpost. Them being companions is fine. Then being crew mates is alright (though don't they have other things they need to do?). Them being sweatshop workers is dumb. You're not technically the leader, but you are more than anyone else is. Sarah is in name only, but she takes orders from you. Everything that happens revolves around you, despite the other Starborn seeming to have had their own agency in other loops. Maybe we're only successful this loop because they decided to stop doing anything on their own?
The opening sequence is slow, but no other game do you become essentially the faction leader so quickly. I guess maybe the blades in Skyrim, except you aren't really the leader, just the person it's supposed to protect, it's one person, and it's much further into the game.
Sarah is considered the leader of constellation, ad the game talks about how she got into her position and previous leaders of constellation.
Sure. That doesn't explain why I can tell constellation members to go work for me in my outpost. Them being companions is fine. Then being crew mates is alright (though don't they have other things they need to do?). Them being sweatshop workers is dumb. You're not technically the leader, but you are more than anyone else is. Sarah is in name only, but she takes orders from you. Everything that happens revolves around you, despite the other Starborn seeming to have had their own agency in other loops. Maybe we're only successful this loop because they decided to stop doing anything on their own?