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submitted 1 year ago by chloyster@beehaw.org to c/gaming@beehaw.org
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[-] storksforlegs@beehaw.org 158 points 1 year ago* (last edited 1 year ago)

Maybe its just me but I'd be way more likely to buy a game if I knew it was made by well treated workers.

[-] jcarax@beehaw.org 51 points 1 year ago

Unfortunately, it's not many of us. A lot of folks don't even not buy games that aren't good, if they're heavily marketed.

[-] kandoh@reddthat.com 39 points 1 year ago

Gamers™ are like baby birds constantly screaming for mom to vomit the next meal in their mouths. They want an 80 campaign they can marathon through in a week, then demand the Devs get immediately to work on the sequel which the absolutely want NOW NOW NOW

[-] Renacles@discuss.tchncs.de 6 points 1 year ago

And they'll complain even if they get exactly what they wanted.

[-] gk99@beehaw.org 4 points 1 year ago

"Good" is subjective. I know CoD is mangled corporate moneygrab trash, but it's still really fun, so I play it. The only reason I bought Cyberpunk was because I knew everyone was going to be talking about it and I wanted to be able to be part of the conversation, and it didn't disappoint.

[-] BigBananaDealer@lemm.ee 7 points 1 year ago

bethesda seems to treat their workers very well, they have a great retention rate

[-] Draedron@lemmy.dbzer0.com 8 points 1 year ago
[-] emmie@beehaw.org 5 points 1 year ago* (last edited 1 year ago)

Starfield problem isn't execution but the design. It was the least problematic launch ever

[-] BigBananaDealer@lemm.ee 4 points 1 year ago

no, they don't

this post was submitted on 07 Oct 2023
762 points (100.0% liked)

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