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this post was submitted on 09 Oct 2023
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Asklemmy
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Wouldn't the controls be a feature then? Like it's supposed to be played with tank controls?
In the same vein that FPS games use WASD movement with mouse aiming instead of arrow keys or… other early control schemes, sure.
We’ve moved on to more ergonomic controls with custom keybinds for those who prefer something different. We get no choice with Katamari.
If we collectively decide that developers know best and that no changes to controls are reasonable or desired, then I’ll happily withdraw my request for an accessible Katamari game.
The users (specifically me) are just playing it wrong I guess.
Not at all, accessability is a good thing! Hope you'll be able to play it comfortably one day