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submitted 1 year ago by meiko60@lemmy.sdf.org to c/steam@lemmy.ml
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[-] MrGG@lemmy.ca 70 points 1 year ago

I love reading the comments on Mac Rumour articles when it's negative news for Apple's platforms or services. To paraphrase: "Vulcan bad!" "Lazy Devs!" "But they support Linux?" and "What a dumb business decision!"

Yes, Apple zealots, Valve is absolutely going to support your vendor-specific graphics API on a platform that they aren't making much money from, and will continue to support and test that platform for years, operating as a charity because they love Apple so much ๐Ÿ˜‚

[-] LiveLM@lemmy.zip 81 points 1 year ago* (last edited 1 year ago)

One of the comments said

You can expect this to continue happening for as long as Apple pushes Metal and refuses to support Vulkan [...] If macOS wants to get anywhere it has to be a case "why not support it" instead of "we need to make a Metal compatible version of our engine".

And I couldn't have said it better myself

[-] taladar@sh.itjust.works 38 points 1 year ago

Don't forget that Apple actively breaks software build processes quite frequently for their platform and doesn't allow you to fully automate a lot of them because you need accounts to download the relevant tools and can only use them on Apple hardware. That makes supporting it a pain for cross platform projects.

[-] SkyeStarfall@lemmy.blahaj.zone 12 points 1 year ago* (last edited 1 year ago)

It sucks when you want to port an app to iOS, or an application to MacOS and find out "oh... I need to have a Mac to compile to these platforms.. and there's no way to otherwise test.."

Meanwhile, with android you can just run an emulator.

this post was submitted on 10 Oct 2023
185 points (98.9% liked)

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