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PS5 Slim’s Lack Of Fanfare Speaks Volumes About This Generation
(www.thegamer.com)
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Maybe I should have changed the title of the post to something different from the one of the article. I see a lot of people responding to the title but there is a lot of stuff in the article that I find quite interesting (the lack of new first party exclusives, focus on cloud gaming).
Anecdotally, I find I get better discussions on posts if I include quotes from the article I find particularly relevant or poignant. I also like to comment my own feelings on the article in the comments as well. I don't think the issue was the title of the article necessarily.
In this case, what sections did you wish people were discussing? To me, the section about the exclusives did not feel particularly engaging since the number of exclusives mentioned was actually pretty high since most games on a console trend to be third party.
If there is an argument being made you would like to highlight, I would certainly be interested in seeing it.
The lack of exclusives is really bad considering there are only like 4 or 5 real exclusives, and one of them is the tech demo that comes with the console (Astro's Playroom).
This is good; exclusivity hurts consumers.
Honestly, I have no issue with exclusives as long as they get released on another platform after a while. Sony's been good about releasing a lot of the hits on PC after a couple years, so aside from missing the initial hype, I haven't really missed out being PC only.
Exclusives that stay exclusive indefinitely, I basically treat those games as if they don't exist. I don't have anywhere to put a PS5, nor a desire to get one really, and as far as I know they make most of their money from game sales anyway. I don't see much value in them locking people out of their games completely.